Ceci est une ancienne révision du document !
Voici le code openJSCAD des villageois minecraft :
function main() { return union ( cube({size: [1,2.5,1], round: true}).translate([0.45,0]), cube({size: [1,2.5,1], round: true}).translate([1.8,0]), cube({size: [2.5,2,1], round: true}).translate([0.4,-1.7]), cube({size: [1,2,1], round: true}).translate([2,-0.5,0.2]).rotateX(20), cube({size: [1,2,1], round: true}).translate([0.2,-0.5,0.2]).rotateX(20), cube({size: [2.8,1,1], round: true}).translate([0.2,1,0.2]).rotateX(20), cube({size: [1,1,1], round: true}).translate([1.1,-2.4]), cube({size: [2,2,2], round: true}).translate([0.6,-4]), cube({size: [0.5,1.2,1], round: true}).translate([1.25,-3.3,1.4]), cube({size: [2,1,1], round: true}).translate([0.6,2.2]), cube({size: [1.5,0.2,0.5], round: true}).translate([0.8,-3.7,1.9]));}