Ceci est une ancienne révision du document !
voici le code openJSCAD des villageois minecraft:
function main() {
return union(cube({size: [1,2.5,1], round: true}).translate([0.45,0]),
cube({size: [1,2.5,1], round: true}).translate([1.8,0]),
cube({size: [2.5,2,1], round: true}).translate([0.4,-1.7]),
cube({size: [1,2,1], round: true}).translate([2,-0.5,0.2]).rotateX(20),
cube({size: [1,2,1], round: true}).translate([0.2,-0.5,0.2]).rotateX(20),
cube({size: [2.8,1,1], round: true}).translate([0.2,1,0.2]).rotateX(20),
cube({size: [1,1,1], round: true}).translate([1.1,-2.4]),
cube({size: [2,2,2], round: true}).translate([0.6,-4]),
cube({size: [0.5,1.2,1], round: true}).translate([1.25,-3.3,1.4]),
cube({size: [2,1,1], round: true}).translate([0.6,2.2]),
cube({size: [1.5,0.2,0.5], round: true}).translate([0.8,-3.7,1.9]));}